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LIYA is a 3D role playing web game made by YIYI.

Operation
Mode
Character

Operation

On computers

Press "W", "S", "A", "D" keys on the keyboard to move. Hold down the mouse and move it to rotate the view.

On mobile devices

Press "△", "◁", "▽", "▷" buttons in the bottom left corner of the screen to move. Press the finger on the screen and move it to rotate the view.

Mode

LIYA has 2 game modes.

All these game modes have 4 difficulty levels. 1 is easiest, 4 is hardest. When you win or lose a game, the difficulty level will automatically change. The difficulty level will be saved automatically in the web browser.

1. Duel

It's the main game mode. You need to defeat your player.

The character has 70 health and 10 energy. The health and energy will increase automatically if they are lower than the maximum value. The attack of the character is 1.

The opponent's attributes will change in different difficulty levels. The higher the difficulty level, the stronger the opponent.

For the character and opponent, each sword attack will cause damage equal to the attack, with a 20% chance of causing double damage. And each sword attack will cause a knockback, the target will move backward for a random short distance quickly.

The opponent has higher melee attack than the character. The best strategy is that keep the distance from the opponent and use skills to attack the opponent.

Skill

The character has 6 skills until now.

1. Dash

Consumes 1 energy to move forward for a distance quickly.

2. Backdash

Consumes 1 energy to move backward for a distance quickly.

3. Heal

Consumes 1 energy to add 5 health.

4. Explosion light ball

Consumes 1 energy to shoot a light ball that deals 4 damage.

5. Beam

Consumes 1 energy to shoot a beam that deals 4 damage.

6. Light arrow

Consumes 2 energy to shoot multiple light arrows that deal up to 4 damage.

7. Deceleration light ball

Consumes 1 energy to shoot a light ball that deals 2 damage and reduces the target's movement speed by 50% for 2 seconds.

2. Battle

You need to defend your leader and defeat opponents' leader.

You don't need to defeat all opponents. If you defeat opponents' leader before opponents defeat your leader, you will win.

The number of characters of each team is 4, not including the leader.

Victory and defeat

When the opponents' leader's health reaches 0, you will win. When your leader's health reaches 0, you will be defeated.

Health and energy

Each character has 20 health and 10 energy. The leaders of both sides have 80 health. Health and energy will increase slowly, but will not exceed the initial maximum value.

Recovery

When the character's health reaches 0, the character will disappear and enter the recovery state. After the recovery time is over, the character will reappear in the area close to the leader of the team with the maximum health and energy. The first recovery time is 5 seconds, and each subsequent recovery time increases by 5 seconds.

Skill

The character has 6 skills until now.

1. Dash

Consumes 1 energy to move forward for a distance quickly.

2. Backdash

Consumes 1 energy to move backward for a distance quickly.

3. Heal

Consumes 1 energy to add 5 health.

4. Explosion light ball

Consumes 1 energy to shoot a light ball that deals 4 damage.

5. Beam

Consumes 1 energy to shoot a beam that deals 4 damage.

6. Light arrow

Consumes 2 energy to shoot multiple light arrows that deal up to 4 damage.

7. Deceleration light ball

Consumes 1 energy to shoot a light ball that deals 2 damage and reduces the target's movement speed by 50% for 2 seconds.

Character

You can modify your character in Character interface. Your character data will be automatically saved and updated in the web browser.