LIYA is a 3D role playing web game made by YIYI.
OperationPress "W", "S", "A", "D" keys on the keyboard to move. Hold down the mouse and move it to rotate the view.
On mobile devicesPress "△", "◁", "▽", "▷" buttons in the bottom left corner of the screen to move. Press the finger on the screen and move it to rotate the view.
LIYA has 2 game modes.
All these game modes have 4 difficulty levels. 1 is easiest, 4 is hardest. When you win or lose a game, the difficulty level will automatically change. The difficulty level will be saved automatically in the web browser.
It's the main game mode. You need to defeat your player.
The character has 70 health and 10 energy. The health and energy will increase automatically if they are lower than the maximum value. The attack of the character is 1.
The opponent's attributes will change in different difficulty levels. The higher the difficulty level, the stronger the opponent.
For the character and opponent, each sword attack will cause damage equal to the attack, with a 20% chance of causing double damage. And each sword attack will cause a knockback, the target will move backward for a random short distance quickly.
The opponent has higher melee attack than the character. The best strategy is that keep the distance from the opponent and use skills to attack the opponent.
The character has 6 skills until now.
Consumes 1 energy to move forward for a distance quickly.
Consumes 1 energy to move backward for a distance quickly.
Consumes 1 energy to add 5 health.
Consumes 1 energy to shoot a light ball that deals 4 damage.
Consumes 1 energy to shoot a beam that deals 4 damage.
Consumes 2 energy to shoot multiple light arrows that deal up to 4 damage.
Consumes 1 energy to shoot a light ball that deals 2 damage and reduces the target's movement speed by 50% for 2 seconds.
You need to defend your leader and defeat opponents' leader.
You don't need to defeat all opponents. If you defeat opponents' leader before opponents defeat your leader, you will win.
The number of characters of each team is 4, not including the leader.
When the opponents' leader's health reaches 0, you will win. When your leader's health reaches 0, you will be defeated.
Each character has 20 health and 10 energy. The leaders of both sides have 80 health. Health and energy will increase slowly, but will not exceed the initial maximum value.
When the character's health reaches 0, the character will disappear and enter the recovery state. After the recovery time is over, the character will reappear in the area close to the leader of the team with the maximum health and energy. The first recovery time is 5 seconds, and each subsequent recovery time increases by 5 seconds.
The character has 6 skills until now.
Consumes 1 energy to move forward for a distance quickly.
Consumes 1 energy to move backward for a distance quickly.
Consumes 1 energy to add 5 health.
Consumes 1 energy to shoot a light ball that deals 4 damage.
Consumes 1 energy to shoot a beam that deals 4 damage.
Consumes 2 energy to shoot multiple light arrows that deal up to 4 damage.
Consumes 1 energy to shoot a light ball that deals 2 damage and reduces the target's movement speed by 50% for 2 seconds.
You can modify your character in Character interface. Your character data will be automatically saved and updated in the web browser.